Roadmap
What we've built, what's coming next, and where we're headed.
Recently Shipped
Hardcore: One Life
FreeCell hardcore is now permadeath across every difficulty — no hints, no undo, and the run ends the moment the deal becomes unwinnable. Hardcore deals are drawn from the proven-solvable pool, and each difficulty tracks its own records.
Daily Challenge Calendar
Browse every past daily on a calendar and see each day's final board — then replay any past daily to see where you would have placed. Replaying never changes that day's board or your streak. FreeCell and Minesweeper.
The Classic Win Cascade
Win, and the deck bounces off the foundations the way it always should have. FreeCell.
Arena Racing
Join the queue and get matched with a live opponent on the same deal at the same moment — one race, one result, then queue again. FreeCell and Minesweeper.
Rivalry-Focus Quests
Your quest chip can now carry a rival's record to beat on contested deals, and the win screen names the exact record you were racing — metric and values, no more mystery verdicts.
Race Re-Run Zoom
The results race graph is now zoomable — wheel or pinch up to 16× and drag to pan, for reading photo finishes in dense fields.
Themes & Backgrounds
A new full-face card deck (now the default), unlockable themes (including the level-gated Colosseum) and board backgrounds you earn as you level — all free, unlocked by playing. FreeCell.
Advanced Data Visualizations
The win screen's interactive dot-strip leaderboard, the Stats tab's form trend chart, and animated race re-runs of every result on your deal.
Style Quests
Personal challenges dealt from your own numbers — win in fewer moves than your recent best, and clearing it on a harder deal still counts.
Form Trend Chart
The redesigned Stats tab charts your recent solve times with a rolling median and personal-best dots — see your form, not just your records.
Journey XP & Levels
Earn XP for every win, daily, and arena match — level up and watch your progress bar grow. Tap the XP bar to see exactly what earned it.
Arena Hour
A nightly window where everyone shows up to race live — daily at 7 PM PT / 10 PM ET (shown in your local time in-game).
Badge System
45+ badges across achievements, streaks, milestones, and special discoveries.
Newcomer Deals
A new player's first casual deals come from a gentler band with a beatable pace to chase — a re-paced real win, never an empty race.
Group Play
Create lobbies and play the same seed with friends in real-time.
Rivalries
Automatic rivalry detection when players compete on the same seeds.
Daily Challenges
A new challenge every day for FreeCell and Minesweeper.
Trophy Case Profiles
Public profile pages showing badges, stats, and achievements.
Skill Radar Charts
Visual breakdown of your strengths across speed, efficiency, and more.
MSO Minesweeper Arena
Competitive Minesweeper with leaderboards, watchable games, and stats. Desktop (Windows, macOS, Linux).
MSO FreeCell Arena on Mobile
Released on Google Play (Android) and the App Store (iPhone and iPad) — the same deals and the same account as desktop.
Coming Soon
MSO FreeCell Arena on Steam
The free demo is out now — play it on Steam, and your stats carry over to the full game. Full release coming Q4 2026.
Minesweeper on Mobile
Next on the list — same Capacitor pipeline as FreeCell, once long-press touch flagging lands (a phone needs an equivalent of right-click to flag mines).
Future
Live Spectating
Watch games being played in real time — nothing is being built yet; the TV page plays back recent wins.
Skill-Aware Deals
Deal selection that follows your measured skill beyond the newcomer window.
Interactive Badge Details
Click any badge to see its full description, tier thresholds, and what percentage of players have earned each level.
Minesweeper Classic Mode
Random mine layouts without guaranteed solvability — the authentic Windows Minesweeper experience, complete with guessing.
Friend Groups
Persistent groups for recurring play sessions and private leaderboards.
Seasons
Seasonal leaderboards with rewards and themed challenges.
Have an idea? We'd love to hear it.